Week 1 - Match Camera Persp / Blockout / Begin High-Res
Week 2 - Finish High-Res / Begin Game Res
Week 3 - Finish Game Res / UVs / First Bake Test / Begin Textures
Week 4 - Finish Textures / Lighting / Rendering / Presentation
Was only able to do a first pass on texturing and lighting after catching up from previous weeks. Couldn't figure out how to import the FBX camera from Maya into Unreal properly to match the shot, but am overall satisfied with the look. Definitely revisiting to give it that final polish for portfolio.
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