Recreating the scene below. Goal is to model, texture, and light everything. Will probably have to asset pack the cars to save on scope.
Reference
Schedule:
Week 1 - Blockout in UE5 w/ first lighting pass
Week 2 - Half of high-res and game-res models complete
Week 3 - All models complete, UVs, material IDs, & bake test
Week 4 - Final textures, materials, decals, final lighting pass & rendering
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