Monday, November 29, 2021

VR Environment (Week 6)


This week we made mountains and a skysphere in Unreal. For the mountains, we used World Machine to generate them, then I brought it into Substance to bake and texture. I iterated my skysphere textures 14 times to finally get a stylized look I was satisfied with. Based on last week's critique, I removed the small grass because they were too small to add any signifiance to the scene and I up-scaled the fox statue to be twice as big than before.

Skysphere
Mountains

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