Tangled VR (Week 6-7)
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Ship & Lanterns |
This is the final week of proxy leveling! All of the assets have been placed in the scene with placeholders or proxy models. Placeholder files have also been made and organized in our project directory. Based on critique, I textured the castle's silhouette to show a little bit more detail. I also applied some materials to separate values from the ship's wood and sails. I also learned Maya's MASH to make a volumetric group of lanterns as a placeholder for the particle system and placed them accordingly within our scene.
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Castle Texture |
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Boat |
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Lanterns |
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Flowers |
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