Week 1 - Blockout in UE5 w/ first lighting pass
Week 2 - Half of high-res and game-res models complete
Week 3 - All models complete, UVs, normal trim, material IDs, & bake test
Week 4 - Final textures, materials, decals, final lighting pass & rendering
Fell behind this week. Still need to do the following:
Week 3 - All models complete, UVs, normal trim, material IDs, & bake test
Week 4 - Final textures, materials, decals, final lighting pass & rendering
Fell behind this week. Still need to do the following:
- Bike
- Trash bags
- Spikes
- Placing edge decals
- UVs
- Material IDs
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