Based on our last feedback, we changed the typeface of our body text to something less bold. Adjusted layout by the text to the top left corner to allow room for larger images. We included a Table of Contents to sort through out presentation quicker and added more color swatches to the slides.
In terms of content, we shifted our story to be more centered on the player. For interactivity, Pascal is the main interactor. We removed Rapunzel and Flynn to compensate scope. This week was the start of VR testing and going into engine with proxys.
In terms of content, we shifted our story to be more centered on the player. For interactivity, Pascal is the main interactor. We removed Rapunzel and Flynn to compensate scope. This week was the start of VR testing and going into engine with proxys.
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