Thursday, October 7, 2021

Use of Perspective

Reference Board

This week, I explored using Maya to render objects as a tool for making 2D illustrations. Our theme for this week's assignment was "transport". Initially I concepted an environment using a dinosaur as a mode of transportation, but due to lack of time, I had to scope down and settled for a stylized truck.

Beauty Render

After I finished modeling and lighting my scene, I moved on to set the following AOVs in the Arnold Render Settings: AO (ambient occlusion), ID (identify), N (normals), and Z (depth). Once the render was finished, I saved each map as a .exr to maintain high quality images. Then, I transferred the .exr files into Photoshop to assemble my illustration using solid color layers, blending mode layers, and filters.

Final Illustration v1

Final Illustration v2


No comments:

Post a Comment