Sunday, January 16, 2022

Goals (Post FIEA)

My goal after FIEA is to work as a 3D environment artist for a mid-sized or AAA studio. My ideal companies to work for are Riot Games and Epic Games. I prefer to focus on stylized art. I'm also interested in working in film/cinematics either for game dev or animated films (i.e. Pixar, DreamWorks).

Current focus would be making more small environments and improving/diversifying my portfolio.

Some extra studies that I will need to learn are:

- Materials and texture practice (understanding base materials and how that will affect lighting/rendering)

- Learning tools/techniques in software (ZBrush shortcuts, Substance, Designer, etc. to help speed up my workflow)

Artstation Collection of Top Ten Artists: https://www.artstation.com/thomas3d/collections/1626497

1) G Liulian - Large scaled oriental inspired environments & value separation (concept)

2) Surendra Rajawat - Interesting compositional environments & color theory (concept)

3) Sylvain Sarrailh - Interesting compositional environments & color theory (concept)

4) Atey Ghailan - Chill vibes in compositions (tone)

5) Jasmin Habezai-Fekri - Stylized 3D Artist (3D)

6) Lucas Maxfield - Stylized 3D Artist (3D)

7) Oskar Woinski - Lighting & dramatic compositions (lighting)

8) Glen Fox - Nice presentations for 3D scenes (3D)

9) Leah Augustine - Environment artist with nice breakdowns (3D)

10) Conrad Justin - Stylized 3D artist with nice dioramas (3D)



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